Quick Auctions 3 is a relatively complicated addon, but it's absolutely essential to the smooth operation of a glypherologist. A lot of these settings are up to you. I've listed what values I use, but feel free to adjust them to respond to your own local economy.
Once you've installed the addon, hit /qa config and open the config pane.
First things first: create a Glyph item group. Do this by hitting the Item Groups pane and create a new item group using the text box. It helps if you do this step while you have most of your glyphing inventory actually in your bag, as you can only add items to this group that you have in inventory.
Next open up the Glyphs item group (you might have to press the + button on the item groups thing to see it). Tab over to "Add Items" and add all the glyphs you have in your bag. Use the mass add function by typing "Glyph" in the text box and hitting enter. That's the easy part.
I fiddle with the options under the Glyph item group, I don't think I changed any of the default options (on the General pane) from factory settings other than "auto recheck mail".
Change the post time to 24 hours- you're probably going to cancel your auctions anyway, why pay extra deposit. You can change this to 12 hours if you feel like you'll be online a LOT. Note that this one setting may also need to be changed in the General pane, for some reason I couldn't get it to override the default settings when I first configured it. This bug might be fixed in later versions, I haven't checked.
Set your post cap to some large number. Generally, you won't be crafting your entire post cap. I set mine to 10. Set Per Auction to 1. That's the easy stuff.
Pick an undercut amount. Sadly, QA3 doesn't have the actual feature I want: "Undercut by 10%". Such is life. If you pick a small number, and everyone else you compete with does too, you'll end up getting more gold per glyph, but competition is likely to be high. If you pick a large undercut, you'll race to the bottom and maybe some people will leave the market. Your call there.
Set your threshold price. Below this price, you'll not post anything (or you will post your glyphs at your "Fallback" price, depending on settings). I set mine to 1g usually, which is the actual hard baseline of break-even for me on average (50s per ink, 50s per parchment, counting profits from snowfall derivatives). I only craft glyphs that are worth more than 5g, but prices fluctuate enough that I don't always get 5g for the ones I sell. If your threshold price is higher, you'll usually end up stockpiling glyphs in your bags as prices trend downward in their larger cycles. You can either hold them in stock against a day when prices spike (usually when all your competitors suddenly let their auctions expire), or you can occasionally have "fire sales", lowering your threshold to 1s (the vendor price) instead. I do both.
Set a price gap. This is the percentage in value allowable between the lowest posting and the second-lowest posting before which you'll instead post your glyph undercutting the second-lowest instead of the lowest. Consider the big example: There's ten glyphs up for 50g each, and somebody posts one at 1g. Would you rather post yours at 49g or 90s? I set my price gap to 40%.
Decide on auto-fallback. When the lowest price for an auction is below your threshold, should you post at your fallback price (which is high) or not at all? If you want to post at your fallback price, just in case everything below you sells out (or to exert a subtle upward price pressure on people who valuate glyphs with auctioneer), enable auto fallback.
Set a fallback price. This is the baseline value for your glyphs. If there are no glyphs posted, or if the lowest price is below your threshold, things will post at this price. I set mine to 50g. Steep for a glyph, but people will still pay that much for something important to their spec and performance. I rarely get to list at 50g, though.
As a side note, many people having trouble in the enchanting market don't set their fallback prices properly- if you leave it at default (which is like 3g in the factory settings, I think), it will post all your enchant scrolls at ridiculously low prices.
Set a maximum price as well. If the lowest price of an auction is more than max_price * fallback, it will instead post at your fallback price. Consider: the only glyph of felguard is listed at 2,000g. Should you list yours at 1,999g or at 50g? I set mine to 150%, so it will price-match up to 75g.
After that, it's just a matter of remembering to add new glyphs you make to the "glyphs" item group you created in QA3. Once you've done that for a week or so, it should be smooth like butter. I also have created separate item groups with their own settings for: Other Inscription Stuff (runescrolls and vellum), Flasks, Potions (sometimes haste and wild magic potions sell like hotcakes), Fancy Ink (snowfall et al), and Enchant Scrolls. Works the same, but with different threshold and fallback values for the most part.
Thursday, May 27, 2010
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