Or something like that. There's a clever title in here somewhere, I'm sure. Short story: revenge is off my actionbars for now, and I've taken points out of improved revenge for my prot spec on Radish. I'm playing with glyphs for the time being, but I'm pretty sure the setup I want is Shield Wall, Cleave, Devastate. I'd kind of like the glyph of blocking as well, and I think I'll probably carry a few in my bag to swap out for cleave situationally (cleave for heroics and AoE tanking, blocking for raids and high-damage single-target stuff). Even then, the blocking glyph isn't all that hot, 10% block value is nice but it's a few hundred extra damage off of incoming hits. If the boss hits you for 15k or more, that's a drop in the bucket anyway.
The big deal, though, is that after patch 3.3.2, devastate has been buffed in an attempt to "improve prot warrior DPS" and overcome the annoying warbringer/shield slam nerfs. Granted, from my perspective (not PvP, and raiding as fury), I don't notice most of those high-falutin' nerfs. But what I did notice was that after the patch, the expected DPS output of devastate has gotten to the point where it's more-or-less the same as the talented DPS of revenge, before you factor in bonus damage from the multiple sunder stacks. In terms of TPS, devastate comes out even better, especially glyphed, because you get two times the sunder armor bonus threat per devastate (even if there's already a 5-stack up).
So for snap and sustained TPS and DPS, devastate edges out revenge. Not so much that you'd be a fool to use revenge, but definitely enough that you can take two points out of imp revenge and put them elsewhere (I put them in imp disciplines instead, hence the shield wall glyph). The only thing revenge has going for it is the fact that it costs 10 less rage to use (meaning you could maybe get off an extra heroic strike now and again). But that's simply not enough of a benefit to make me watch my cooldown timers for when it's up and when it's lit (because you have to block/dodge/parry before you can even qualify to use revenge, and then it has to be off its 15 sec CD).
One less button to press. That's kind of a bummer, as I like the complexity of tanking with a warrior. But if I can get away with shield slam and devastate as my only two real threat moves (besides thunder clap and shockwave, of course), well, I can live with that.
Thursday, February 4, 2010
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